Story Quests

Welcome to Dreamlight Valley
This quest starts automatically after you have started the game and created your avatar. Here you can find all your subjects for the quest and explanations behind it. 

  • Try to enter the House: interact with the thorns before the door of the house. You will talk with Merlin and remove the thorns with magic.
  • Go inside the House: interact with the door to enter the house. After you have entered the house, you will talk with Merlin. 
  • Remove the Night Thorns inside the House: interact with the night thorns to remove them with magic.
  • Investigate the glowing Orb using X. Go to the globing orb to interact with it.
  • It’s a Memory! Talk to Merlin to see what it means: you have found a memory. Go over to Merlin to talk with him. Talking with him will end this quest.

At 07:17 starts Welcome to Dreamlight Valley quest.

The Royal Tools
Merlin asks you to recover the lost Royal Tools in the Village. He mentions that the Pickaxe is stuck in a stone in the Plaza. For as long as it’s been there, darkness has hung over the Village. Here you can find all your subjects for the quest and explanations behind it. 

  • Acquire the Royal Tools in the Valley: talk with Merlin by the castle. He will give you more info about the quest. Follow him then to the well.
    • Find the Royal Pickaxe in the Plaza and pull it from the Stone: the pickaxe is next to the left side of the stairs.
    • Find the Shovel in the Plaza: Mickey will show you a memory in Mickey’s memories. The Shovel lies next to the building of that memory. 
    • Find the Watering Can in the Plaza: Mickey will tell you in the quest Foodception that the Watering Can is next to your house.
    • Find the Fishing Rod in the Meadow: go over to Goofy’s house, he will help you find it. For more info you can look at the quest Fishing Expedition
  • Talk to Merlin: after finding the pickaxe, Merlin wants to talk with you.
  • Talk with Merlin: Merlin wants to talk with you after you got all the Royal tools. This is the last subject of the quest.

At 00:00:00 starts The Royal Tools quest.

Location Pickaxe
Location Shovel
Location Watering Can
Location Fishing Rod

Mickey’s Memories
Looks like the Night Thorns have gotten to Mickey! You speak to him to see how you can help. Here you can find all your subjects for the quest and explanations behind it. 

  • Remove the Night Thorns in Mickey’s House: interact with the Night Thorns, your magic will remove them. 
  • Investigate the Memory using X: go to the globing orb and interact with it. 
  • Ask Mickey about the Memory: go over to Mickey to talk with him. 
  • Find the location in Mickey’s Memory: if you stand next to the well and look towards the castle, the place is at your right hand. 
  •  Search the ares to find the Recipe: use the shovel to dig holes on the place in the ground where it sparkles. Out of one of them will come a recipe.
  • Use the Fruit Salad Recipe in your backpack: Open your backpack and open up the recipe.
  • Talking to Mickey: with talking to him, you will finish this quest.

At 00:10:53 starts Mickey’s Memories quest.

The location of Mickey's Memory

Foodception
Now that you’ve found the recipe, It’s time to bake with Mickey! Here you can find all your subjects for the quest and explanations behind it. 

  • Talk to Mickey at his garden: Mickey’s garden is in front of his house
  • Dig a hole and plant 3 Wheat: Mickey just gave you some Wheat, dig a hole in the ground with your shovel and interact with it to plant the Wheat.
  • Use the book in your Backpack to learn the Crackers recipe: open up your backpack and then open up the recipe.
  • Well done! Talk to Mickey: interact with Mickey to talk with him. He will tell you where the Watering Can is. 
  • Find the Royal Watering Can near your House: The Watering Can lies next to your house.
  • Use the Watering Can to water your three crops: hold your Watering Can in your hand and interact with the crops you plant earlier in this quest.
  • Talk to Mickey while you wait for the crops to grow: he will explain things about gardening.
  • Gather 3 apples and 2 wheat: gather the wheat you just watered. There is an apple three next to your house. You can gather over there some apples.
  • Go to your house with Mickey to start cooking: go inside your house, Mickey will follow you.
  • Where do we bake? Talk to Mickey: Mickey will give you a stove.
  • Place the Stove in your House: in your backpack, there is a place for furniture. Go over there to your stove and place it in your house.
  • Cook one fruit Salad and Crackers using your stove. When you interact with your stove, you can select the recipes. You can select the things you need our do autofill and cook it.
  • See what Mickey thinks: talk with Mickey, this is also the last thing you have to do for this quest.

At 00:23:48 starts Foodception quest.

Fruit Salad
Crackers

Fishing Expedition
There’s a new friend in the Peaceful Meadow. It’s time to meet them.
Goofy has lost his Lucky Fishing Rod somewhere in the Peaceful Meadow. He asks you to look for it.
Now that he is reunited with his Luckey Fishing Rod, he wants to introduce you to his favorite hobby and leads you to a pond in the Peaceful Meadow. Here you can find all your subjects for the quest and explanations behind it. 

  • Talk with Goofy: talking with him will start this quest.
  • Find Goofy’s Luckey Fishing Rod in the Meadow: it is laying next to one of the ponds.
  • You found Goofy’s Luckey Fishing Rod, but it’s all jammed up! Bring it to Goofy so he can fix it. By interacting with Goofy, you will give him the fishing rod.
  • Follow Goofy to a fishing spot: go to a pond, the story will explain to you how to fish.
  • Show Goofy your big catch: after catching your first fish, go back to goofy and talk with him.
  • Follow Goofy to his Stall: follow Goofy.
  • Talk to Goofy: interact with Goofy.
  • Use the Scrooge McDuck sign to reopen Goofy’s stall: interact with the sign. Scrooge McDuck will shows up. He will fix it for free.
  • Talk to Goofy: by talking with him, you finish this quest.

At 01:00:57 starts Fishing Expedition quest.

Goofy's Stall

Making Cents Of Things
You find Scrooge McDuck in front of his closed store. He explains to you that he used to sell furniture and clothing to Dreamlight Valley Villagers, but the Forgetting put him out of business. He is in desperate need of an investor for his grand reopening. He suggests you trade with Goofy to make some money. Here you can find all your subjects for the quest and explanations behind it. 

  • Find Goofy in the Meadow: you can find Goofy at his house.
  • Help Goofy get back in business: let Scrooge McDuck fix Goofy’s stall.
  • Talk to Scrooge McDuck: look at the map to see where Scrooge McDuck is.
  • Earn 1.000 Star Coins to repair Scrooge McDuck’s Store: you can get money with removing Night Thorns or sell stuff over at Goofy’s stall.
  • Use the sign outside Scrooge McDuck’s store to repair it: interact with the sign and pay the 1.000 star coins to fix it.
  • Talk to Scrooge McDuck: interact with him. He will give you 500 star coins
  • Buy something from Scrooge McDuck Store: you can use the money you just got to buy something.
  • You did it! Go see what Scrooge McDuck thinks: Interact with him to finish this quest.

At 00:00 starts Making Cents Of Things quest.

Scrooge McDuck’s Grand Re-opening
Fixing the store was only part of the grand reopening, Scrooge McDuck needs you to promote his store around the village. The rewards you get from this quest, are a Scrooge McDuck wall sign and an iron crafting station for in your house. Here you can find all your subjects for the quest and explanations behind it. 

  • Scrooge McDuck has something else for you. Talk to him: you can find him often in his Store.
  • Put on the Scrooge’s Store promotional T-shirt: Scrooge just gave you the T-shirt, you can find it in your backpack. 
  • Show Scrooge McDuck your outfit: go talk to him. You can find him most of the time at his Store. 
  • Gather 12 piece of softwood around the Village: Most of the time Softwood lies close to a tree in the Plaza, Peaceful Meadow Forest of Valor, and Glade of Trust. 
  • Return to Scrooge McDuck: go talk to him. You can find him most of the time at his Store. 
  • Craft four signs for Scrooge McDuck’s Store using a Crafting Station. You can find a station in Scrooge McDuck’s Store. 
  • Place four Scrooge McDuck’s Store signs around the village: you can find the signs in your backpack at the furniture tab. 
  • Talk to Scrooge McDuck: you can find him at his Store. 
  • Gather 2 Dandelions and 2 Purple Rising Penstemon: Dandelions can be found in the Plaza. Purple Rising Penstemon can be found in the Peaceful Meadow. 
  • Craft Dandelions and Rising Penstemon Pot using the items collected: go to a crafting station to craft the items. You can find one next to Goofy’s house or in Scrooge McDuck’s Store
  • Place two Dandelion and Rising Penstemon Pot near Scrooge’s Store: you can find those items in your backpack at the furniture tab.
  • Return to Scrooge McDuck: with talking to him, you will finish this quest.

At 07:37 starts Scrooge McDuck’s Grand Re-opening quest.

Softwood
Crafting the Scrooge McDuck's Store signs
Purple Rising Penstemon
Dandelions
Crafting the Dandelion and Rising Penstemon pot

The Dream Castle
Merlin is waiting for you at the Castle.
He explains that the giant night thorns blocking the way inside are nothing like the ones you’ve seen before. You’re going to need stronger magic if you want to access the Castle.
Merlin shows you the source of Dreamlight in the Village: the Wishing Well. He encourages you to look into it to find out which Activities generate Dreamlight, as you need to gather it to open the Dream Castle. Here you can find all your subjects for the quest and explanations behind it. 

  • Find Merlin waiting for you at the Dream Castle: go to the Dream Castle to talk with Merlin.
  • Follow Merlin: follow Merlin to the wishing well.
  • Keep exploring the village to find the four royal tools and talk to Merlin: for completing this subject, you have to complete the quest The Royal Tools
  • Complete 3 Dreamlight Duties: you can see the duties in the menu or at the well.
  • Gather 2000 Dreamlight to open the Dram Castle: you can get Dreamlight by doing Dreamlight duties. 
  • Talk to Merlin: you can find where he is on the map.
  • Unlock the Dream Castle: go to the dream castle, investigate it and pay 2000 Dreamlight to enter it. After this, you will talk with Merlin automatically in the castle and get to choose one character to do a quest for and get him/her to your village. You can choose Wall-e, Moana or Remi. This conversation with Merlin will end this quest.

At 13:09 starts The Dream Castle quest.

The Dream Castle

Friendship Is Everything
Merlin has something fascinating to show you in the Village.
Merlin guides you to a strange stone with a hole at the top. What can it possible be?
The strange stone is called the Pillar of Friendship. Once, it held the Orb of Friendship. But when the Old Ruler disappeared, the orbs were scattered. Now, the Orb of Friendship is trapped, tangled up in Night Thorns. To free it, you’ll have to become better friends with the Villagers by spending time with them. In Dreamlight Valley, that’s called “hanging out”. Here you can find all your subjects for the quest and explanations behind it. 

  • Follow Merlin to the pillar in the Meadow: try to stay close to Merlin.
  • Talk to Merlin: after you have followed him to the pillar, he wants to talk with you. 
  • Reach Friendship Level 5 with three Villagers: the easiest way to get higher friendship levels is; by hanging out with characters and giving them their favorite gifts. 
  • Talk to Merlin: you can find on the map where Merlin is. 
  • Go back to the Pillar in the Meadow: when you arrive at the pillar, you will see that the orb of friendship is free from the night thorn.
  • Pick up the Orb of friendship: walk to the orb and interact with it.
  • Place the orb of friendship in the pillar: interacting with the pillar will open your backpack. There you can choose the orb, and it will be placed back in the pillar.  
  • Go check out the well in the Meadow: walk to the well.
  • Talk to Merlin about the well: you can find him next to the well. He will tell you what you can do with the well. 
  • Gain access to a new Biome: open up Dazzle Beach, this cot you 1.000 Dreamlight. 
  • Return to Merlin: talking with Merlin will finish the quest. 

At 00:00 starts The Friendship Is Everything quest.

The Well
Dazzle Beach

Lost In The Dark Grove
A Mysterious sound is coming from the Forest. What can it possibly be?
You find Kristoff lost in the woods near a strange portal Donald disappeared through. He asks you to find his friend.
As you explore the Dark Grove on the other side of the portal, you find one of Donald’s feathers.
Kristoff suggests you ask Merlin for his help with a tracking spell. With completing this quest, you get Kristoff and Donald in your Valley. Here you can find all your subjects for the quest and explanations behind it. 

  • There’s a strange sound coming from the Forest of Valor. Go see what it’s all about: Follow the music in the forest of valor. You will find Kristoff playing on a lute.
  • It’s Kristoff! Talk to him: go talk with Kristoff.
  • Go through the Dark Portal: walk through the dark portal in the forest.
  • Investigate the Dark Grove for clues about Donald Duck’s whereabouts: pick up the feather that lies on the ground.
  • Show Kristoff what you found: bring the feather back to Kristoff. He is still waiting for you at the other side of the portal.
  • Ask Merlin for help to track down Donald Duck: go to Merlin, you can find on the map where he is.
  • Gather 2 Emeralds, 1 plant from the dark Grove and 4 Dream shards for the tracking spell: Emeralds can be found with mining in the Forest of Valor or the Glade of Trust. For the plant from the dark groove, you have to go back through the portal and pick up a plant. The Dream Shards can be found with digging a hole in sparkling grounds.
  • Bring the ingredients for the tracking spell to Merlin: go back to Merlin, you can find on the map where he is.
  • Return to the Dark Groove with the Enchanted Feather: go back through the portal.
  • Follow the enchanted feather through the dark groove: Thy to stay close to the feather.
  • Talk with Donald: you have found Donald, go talk with him.
  • Place the Orb of Courage in the Forest Pillar: go back though the portal and place the orb in the pillar at the Forest of Valor.
  • Talk to Donald Duck: now that Donald is back in the Village, he likes to talk with you. With talking to the Donald, you complete this quest.

At 00:00 starts Lost In The Dark Grove quest.

Feather behind the portal
Plant behind the portal
Placing the orb in the pilar.

With Great Power
Merlin needs to tell you about something important.
Merlin and some other villagers fear the Forgetting is happening again. Dreamlight Valley’s fate lies in the Sea Witch’s hands.
You promise to free Ursula from her cave in exchange for information. If you want to stop what’s happening, you need to find the Orb of Power in a secret cavern locked by a key she gives you.
Finding out how to open the cave was the easy part. Inside, you discover a series of vexing riddles.
After overcoming the tests and restoring the Orb of Power, you have no choice but to tell Merlin about Ursula being free. You get this quest after opening up Dazzle Beach. With completing this quest, you get Ursula in your Valley. Here you can find all your subjects for the quest and explanations behind it. 

  • Talk to Merlin: you can find on the map where he is.
  • Explore the cursed cave: go to Dazzle Beach. You can best take the entrance on the left side from Peaceful meadow. If you then follow the wall that lies next to the Forest of Valor, you will find a gave. Talk over there to Ursula.
  • Place Ursula’s Crystal Key in a device near the locked entrance to a cave on Dazzle Beach: At the same side of the beach, you can find a locked entrance. This one is in the wall between Peaceful Meadow and Dazzle Beach. Interact with the pillar next to it and place the key in it.
  • Explore the Mystical Cave: walk towards the first magical gate.
  • Find a way to remove the first magic gate in the mystical gave: the first magic gave can be removed with 3 gems; an Aquamarine, Peridot and a Garnet. You can find an aquamarine with mining at Dazzle Beach or Forest of Valor. Peridot can be found with mining at Dazzle Beach or Peaceful Meadow. A Garnet can be found with mining in the Plaza or Peaceful Meadow.
  • Find a way to remove the second Magic gate in the Mystical Gave: the second gave can be removed by planting three seeds; a carrot, wheat and a tomato. You can buy tomato seeds at Goofy’s Stall on Dazzle Beach for 8 Star Coins. It takes 25 minutes to grow, and you have to water it two times. You can get wheat seeds at Goofy’s Stall in the Peaceful Meadow for 1 star coins. It takes 1 minute to grow the wheat seeds. Carrot seeds you can get by removing night thorns in the Plaza or Peaceful Meadow. The Carrot seeds take 15 minutes to grow.
  • Find a way to remove the third Magic Gate in the Mystical Gave: you have to cook a carrot, wheat and tomato. It will make together a veggie pasta. After you have eaten it, the gate will disappear.
  • Fish the Orb of Power out of the water in the mystical gave: use your fishing rod to get the orb out of the water.
  • Place the orb of power in the pillar near the Mystical Cave: go back outside and place the orb in the pillar.
  • Return to Ursula in the cursed cave near Dazzle Beach: go back to the gave and talk with Ursula.
  • Let Merlin know that Ursula is free: you can find on the map where he is. With talking to him, you will end this quest.

At 00:00 starts With Great Power quest.

Cursed Cave
Locked Entrance
Placing the key in the device
Placing aquamarine at the statue
Placing peridot at the statue
Placing garnet at the statue
The three seeds at the statues
Veggie pasta
Fishing the orb of power
Placing the orb of power in the pillar

The Curse
Merlin has something to tell you.
You discovered a cabin in a tree. Inside, Mother Gothel, cursed by the Old Ruler, waits. Opening the door unleashes Mother Gothel’s Dark Magic on the whole Village. To fix it, you’ll have to restore the Pillar of Trust.
It appears the Orb of Trust is stuck between two realities. You need magical help.
You learn the Sea Witch is the only one who can cast the spell you need.
Kristoff must lose his memories of Anna for the magic to work. He does it to help save the Valley.
You get this quest after opening up Dazzle Beach, Forest of Valor and the Glade of Trust. You also have to fix the Pillars of Friendship (Peaceful Meadow), Power, (Dazzle Beach) and Courage (Forest of Valor). With completing this quest, you get Mother Gothel in your Valley. Here you can find all your subjects for the quest and explanations behind it. 

  • Talk to Merlin: you can find on the map where he is.
  • Investigate the cursed tree in the Glade of Trust: go to the big tree in the middle of the Glade of Trust. Something magical will happen.
  • Explore the cabin inside the giant tree: go inside the tree.
  • Introduce yourself to Mother Gothel: talk with Mother Gothel.
  • Follow Mother Gothel to the Pillar of Trust in the Glade: try to stay close to Mother Gothel. She will walk to the south of the Glade of Trust.
  • Talk to Mother Gothel: she is standing next to the Pillar of Trust.
  • Find Merlin: he is on Dazzle Beach.
  • Listen to Merlin and Ursula: Merlin and Ursula are talking, stand close to them to see the conversation.
  • Talk to Merlin about the curse: Merlin will run away from Ursula, but he will still be on Dazzle Beach. You can talk with him.
  • Find out if Ursula can help you: go talk with her.
  • Gather 5 Night shards and 5 Dream Shards for the enchantment: you can get Night and Dream shards by digging holes in sparkling ground.
  • Convince Kristoff to help you with the spell: you can find on the map where he is.
  • Meet Ursula in the cave where you first met: go to the cave on Dazzle Beach. If you see her outside the cave, you don’t need to talk with her. It will only work when you meet her inside the cave.
  • Give ingredients to Ursula: talk with Ursula.
  • Retrieve the Orb of Trust from the floating island in the Glade of Trust: go to the place mother Gothel showed you and pick up the Orb.
  • Put the Orb of Trust back into the Pillar in the Glade of Trust: walk to the pillar and put the Orb in it.
  • Talk to Mother Gothel: you can see on the map where she is. With Talking to her, you end this quest.

At 00:00 starts The Curse quest.

The cursed tree
Digging up Night Shards and Dream Shards
Picking up the Orb of Trust
Placing the Orb in the Pillar

Nature & Nurture
A Rock crumbles on the Sunlit Plateau, revealing the entrance to the mysterious liar.
Inside the giant skull, you find Scar, who has been trapped there since not long after the forgetting. Scar suggests you explore the Vitalys Mines to find what’s blocking the river in the Sunlit Plateau.
Inside the Vitalys Mines, you find Night Thorn roots blocking the river. You put together a very fizzy connection to clear the Night Thorns.
Leaving the Vitalys Mines, you spot the Forgotten, holding something. You chase them through a Dark Portal and recover the Orb of Nurturing. But you also discover that the Forgotten looks exactly like you.
You manage to restore life to the Sunlit Plateau with a little bit of nurturing and care. As for the Forgotten the mystery lives on.
You get this quest after opening up Sunlit Plateau and completing the quest: The Curse (Story Quest). With completing this quest, you get Scar in your Valley. Here you can find all your subjects for the quest and explanations behind it. 

  • Investigate the Giant Skull in the Elephant Graveyard of the Sunlit Plateau: go inside the Giant Skull.
  • Talk to Scar: he is inside the Giant Skull.
  • Enter the Vitalys Mines at the mouth of the river in the Sunlit Plateau: go inside the Vitalys Mines.
  • Explore the Vitalys Mines and find whatever’s blocking the river: you have to mine a lot. So maybe it is good to make sure that you have some food with you. When you enter the mines, go left. Then follow the right wall, you will find some rocks and have to start mine your way through it. You get into a real maze (I think you can best watch the video to find your way through it). After getting out of the maze, you will be on the other side of the water that you saw when you entered the mines. When you go up, you have found what is blocking the river.
  • Check the sign next to the barrel in the Vitalys Mines: read the sign.
  • Search the mining camp in the Vitalys Mines for the ingredients: you need to open the chest down the hill.
  • Tell Merlin about what you’ve found: you can find on the map where Merlin is and go talk to him.
  • Prepare the Extra Fizzy Root Bear at a Cooking Station using Dried Ginger, Vanilla and Sugarcane: the dried ginger you get from the chest you just opened. Vanilla can be found in Sunlit Plateau, and Sugarcane you can buy at Goofy’s stall on Dazzle Beach for 29 Star Coins.
  • Put the Extra Fizzy Root Beer and the Cracking Candies in the barrel: go back to Vitalys Mines and back up the hill. Then you can put the stuff in the barrel.
  • Return to the Sunlit Plateau to see if the river has been restored: go back to the Sunlit Plateau.
  • Follow the Forgotten through the Dark Portal near the Elephant Graveyard: go through the Portal that just appeared.
  • The Forgotten dropped something, pick it up: to get through it, you have to mine some rocks. Then you can pick it up.
  • Return to Dreamlight Valley: go back through the portal.
  • Show Merlin what you’ve found: you can see on the map where he is. With talking to him, you show what you’ve found.
  • Mini 10 Vitalys Crystals from rocks in the Vitalys Mines and Gather 10 Rich Soils and 1.000 Dreamlights for the Miracle Growth Elixir: you can mine Vitalys Crystal at the Vitalys Mines. Dreamlight can be get by completing Dreamlight Duties. Rich Soil can be found by harvesting from your own planted crops.
  • Craft the Miracle growth Elixir: you can make it from 10 Vitalys Crystals, 10 Rich Soil and 1.000 Dream Light. You can use the items you just gathered.
  • Use the Miracle Growth Elixir in your backpack to upgrade your Watering Can: go to your backpack and use the Growth Elixir.
  • Talk to Merlin: you can find on the map where he is.
  • Plant the Orb of Nurturing at the Pillar in the Sunlit Plateau: dig a hole in front of the Pillar and plant the Orb.
  • Tend to the Orb of Nurturing until it’s fully restored. (this might take a few days): give the orb water. Then come back two days later, the orb has grown.
  • Talk to Scar: you can find on the map where he is. With talking to him, you end this quest. 

At 00:00 starts Nature & Nurture quest.

Go left after entering the mines
Mining rocks to find your way through the maze
Chest down the hill
Vanilla
Placing the Extra Fizzy Root Beer and Cracking Candies
The Orb of Nurturing
Mining Vitalys Crystals
Rich Soil
Miracle Growth Elixir
Planting the Orb at the Pillar

The Great Blizzard
An enchanted blizzard has started in the Frosted Heights. You’ll need to investigate to find out what’s going on.
Merlin tells you that you’ll need to investigate the center of the magical disturbance if you’re to have any hope of solving this.
Inside the secret chamber, you find Olaf. He’s been trapped in here for a long time. But before he can help you solve the magical mystery, you’ll need to help him find all his pieces.
Elsa shows you how to use your Watering Can to uncover the memories within water. You discover that it was you who ripped the Orb from the Pillar all those years ago.
With Olaf’s help, you learn that the Orb was thrown into the flickering portal. You’ll need to figure out how to stabilize it to get the Orb.
You recover the Orb and Olaf’s arms. But something is wrong with the Orb. Its light is dim, and the magic inside of it no longer seems to be working.
You can get this quest without having Elsa in your Valley, but you need her to complete it. So my advice is to first get Elsa before you focus on this quest. You get this quest after opening up Frosted Heights and completing the quest: The Curse (Story Quest). With completing this quest, you get Olaf in your Valley. Here you can find all your subjects for the quest and explanations behind it. 

  • There’s a magical blizzard in the Frosted Heights! Consult with Merlin: talk with Merlin, you can find on the map where he is.
  • Search around for clues to the source of the blizzard in the Frosted Heights: go to the Frosted Heights. There you see footsteps going to a wall.
  • Interact with the wall of the cliff: walk to the wall and interact with it.
  • Enter the secret chamber in the wall of the cliff in the Frosted Heights: go inside the cliff.
  • Search the blizzard for the scary squirrels: go back to the Frosted Heights.
  • Chase down the 4 Scary Squirrels to get Olaf’s buttons and nose back: try to catch the squirrels.
  • Return to the secret chamber and bring Olaf his nose and buttons: go back to Olaf and talk with him.
  • Talk to Elsa: you can find on the map where she is.
  • Investigate the Pillar in the Frosted Heights: walk towards the Pillar.
  • Use your Watering Can on the sparkling water particles near the Pillar: take out your watering can and use it on the sparkling water particles near the Pillar.
  • Talk to Elsa about what you saw: go back to Elsa.
  • Return to Olaf in the secret chamber: go back to Olaf and talk with him.
  • Use your watering can on the sparkling water particles in the secret chamber: use your watering can near the book closet and table.
  • Use your watering can on the sparkling water particles closer to the portal in the secret chamber: use your watering can near the portal.
  • Find a book about portals in the secret chamber: there are more books lying on the ground, you only need one. I took a screenshot of the book that you need, so just look at the photo.
  • Talk to Olaf: he is still in the chamber.
  • Gather 10 Glass, 5 Purified Night Shard and 3 Shattered prisms in the secret chamber: the shattered prism is lying in the chamber. Glass can be made from 5 sands and 1 coal ore. Sand can be found by digging at Dazzle Beach and removing sea debris. Coal Ore can be found with mining at every location. Purified Night Shard, you can make from 5 Night Shards and 1 Dream Shards. You can find them both by digging at sparkling ground and removing night thorns.
  • Craft the Dreamlight Prism at a crafting station: you can use the items you just gathered.
  • Place the Dreamlight prism on the pedestal in the secret chamber: go back to the chamber. Place there the prism on the pedestal.
  • Figure out which 3 gems are missing in the secret chamber and replace them. You need an Amethyst, Citrine and Emerald. You can find the Amethyst at the Frosted Heights and Forgotten Lands. The Citrine can be found at Sunlit Plateau and Glade of Trust. Emerald is in the Forest of Valor and Glade of Trust.
  • Whisper one of your deepest fears to the flickering portal in the secret chamber: interact with the portal. You can choose between 3 fears; spiders, clowns or being alone.
  • The Orb seems to be broken. But at least you have found Olaf’s arms. Give Olaf his arms back: talk with Olaf.
  • Place the orb in the pillar in the Frosted Heights: go back to the Frosted Heights and place the orb in the pillar.
  • Talk to Olaf in the secret chamber: go back to Olaf and talk with him. By talking with him, you end this quest.

At 00:00 starts The Great Blizzard quest.

The wall of the cliff
Catching squirrels
Watering near the Pillar
Watering near the book closet and table
Watering near the portal
Book about portals
Shattered prism
Glass
Purified Night Shard
Dreamlight Prism
Placing the Dreamlight Prism
Placing Amethyst
Placing Emerald
Placing Citrine
Placing the Orb

Working Miracles
Merlin has been holed up in the library, studying the Vitalys Crystals that you found in the Mines beneath the Sunlit Plateau. Now, after days of fitful research, he’s ready to tell you about what he’s uncovered.
You can get this quest a few days after completing the quest: Nature & Nurture (Story Quest). With completing this quest, you get to unlock these potions for your crafting station: Miracle Fishing Bait, Miracle Pickaxe Polish, Miracle Shovel Varnish, Even More Miraculous Fishing Bait, Even More Miraculous Pickaxe Polish and Even More Miraculous Shovel Varnish. Here you can find all your subjects for the quest and explanations behind it. 

  • Merlin has something important to tell you! Talk to Merlin: you can find on the map where he is. With talking to him, you will get a few potions and complete this quest.

At 00:00 starts Working Miracles quest.

Rebuild The Valley: Peaceful Meadow
Now that the Pillar in the Peaceful Meadow has been restored, it’s time to spruce things up around here.
You made the Peaceful Meadow a more beautiful place.
You can get this quest after completing the quest: Friendship is everything (Story Quest). Here you can find all your subjects for the quest and explanations behind it. 

  • Decorate the Peaceful Meadow: Place 10 pieces of Furniture: decorate the peaceful Meadow by placing 10 pieces of furniture in the Peaceful Meadow. All furniture is allowed.
  • Talk to Scrooge: you can find him in his shop. With talking to him, you finish this quest.

At 00:00:00 starts Rebuild The Valley: Peaceful Meadow quest.

The Port Of Many Worlds
Merlin has something to tell you about special places beyond Dreamlight Valley. You decide to go talk to him.
You can get this quest after buying a Rift of Time. Here you can find all your subjects for the quest and explanations behind it.

  • Merlin has remembered something about a very special place in Dreamlight Valley. Talk to Merlin: you can see on the map where he is.
  • Meet Merlin in the Dream Castle: walk into the dream castle.
  • Follow Merlin to the gate in the Dream Castle: try to stay close to Merlin.
  • Pass through the gate in the Dream Castle: go through the gate.
  • Talk to Merlin in the Stardust Port: talk with Merlin. By talking with him, you complete this quest.

Miracles Take Time
A magical commotion has shaken the Forgotten Lands. It seems to have come from that mysterious Pumpkin House in the Forgotten Lands…
Within the Pumpkin House in the Forgotten Lands, you find the Fairy Godmother. She tells you about the Dreamscape — a secret world between dreams and waking — where the Forgotten has hidden the Orb of Remembrance. You’ll need to help her get it back.
The Fairy Godmother helps you channel your magic to dispel the Forgotten’s enchantment and reveal the entrance to the Dreamscape. Now all that remains is to meet the Fairy Godmother inside.
 You can get this quest after opening up The Forgotten lands and completing the quest: The Great Blizzard (Story Quest). After completing this quest, you have the Fairy Godmother in your valley. Here you can find all your subjects for the quest and explanations behind it.

  • What was that strange noise?! Investigate the mysterious Pumpkin House in the Forgotten Lands: go inside the pumpkin house.
  • Talk to the Fairy Godmother: go talk with the Fairy Godmother, she is inside the pumpkin house.
  • Gather 5 Purified Night Shards for the Fairy Godmother’s enchantment: you can make a purified night shard from 5 night shards and 1 Dream shard. You can find them both by digging in sparkling ground.
  • Bring the Fairy Godmother the Purified Night Shards: you can find on the map where she is, with talking to her, you can give her the shards.
  • Follow the Fairy Godmother to the Dreamscape’s entrance: try to stay close to the Fairy godmother. She will walk rocks in the middle of the Forgotten lands.
  • Talk to the Fairy Godmother: talk with the Fairy Godmother. She is standing next to the rocks.
  • Enter the Dreamscape through the Tree House in the Forgotten Lands: interact with the treehouse to go inside.
  • Talk to the Fairy Godmother in the Dreamscape: she followed you into the dreamscape, go talk with her.
  • Collect the Forgotten’s Memories from the pedestals: Memory of Power, Memory of Courage and Memory of Love: interact with the memories.
  • Talk to the Fairy Godmother in the Dreamscape: with talking to her, you complete this quest.

At 00:00 starts Miracles Take Time quest.

Purified Night Shards
Interacting with the memories

Forgotten Memories: Friendship
The Fairy Godmother has led you to a strange gateway in the Dreamscape. Within it, you’ll find one of the Forgotten’s buried Memories. You hope you’re prepared for whatever you’re about to find inside…
You stepped inside the first Memory of the Forgotten and found yourself thrust into a vision of the past. You know that your actions can’t change what happened… but perhaps they can help you understand.
You uncovered the Forgotten’s first Memory, which showed a day where everything about the Valley that once brought the Forgotten joy turned into a boring chore. You’ll need to speak to the Fairy Godmother.
You can get this quest after completing the quest: Miracles Take Time (Story Quest). Here you can find all your subjects for the quest and explanations behind it.

  • Talk to the Fairy Godmother at the gateway: go talk with her, in the Dreamscape at the gateway.
  • Step through the first gate in the Dreamscape to uncover the Forgotten’s lost Memory: interact with the gate to go into the memory.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape. See what Mickey wants THIS time…: go talk with Mickey.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape: Pick 5 Ugly Flowers to make some kinda bouquet? Ugh. Whatever: pick up 5 flowers.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape: Craft a Hideous Bouquet at the Crafting Station near Goofy’s House. (What’s the point in making a nice bouquet anyway…?): go to the crafting station and craft the bouquet from the flower you just found.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape. Make sure you have the Hideous Bouquet in your Inventory. Find Minnie by the Pillar and give her the Hideous Bouquet. (Because you have to do EVERYTHING around here…): give Minnie the bouquet.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape: Return to Mickey: go talk with Mickey.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape: Now Goofy wants something? Sigh. Better speak to him too…: go talk with Goofy.
  • Uncover the Forgotten’s first lost Memory in the dreamscape by finding: 1 Rotten Carrot, 1 Rotten Tomato and 2 Rotten Clams: they all lie on the ground. You only have to pick them up.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape: Cook a Nasty Bouillabaisse: go to a cooking station and craft the meal from the rotten ingredients you gathered.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape: Make sure you have the Nasty Bouillabaisse in your Inventory. Bring the Nasty Bouillabaisse to Goofy: with talking to Goofy, you can give the meal you made.
  • Uncover the Forgotten’s first lost Memory in the Dreamscape: Minnie wants to talk to you… again: go talk with Minnie.
  • Collect the Memory of Friendship from the pedestal: interact with the memory to collect it.
  • Talk to the Fairy Godmother about what you learned: by talking to her, you complete this quest.

At 12:32 starts Forgotten Memories: Friendship quest.

Flower
Hideous bouquet
Rotten Carrot
Rotten Tomato
Rotten Clam
Nasty Bouillabaisse
Interacting with the memory

Forgotten Memories: Trust
The Fairy Godmother leads you to another gate where you can live out another Memory as the Forgotten. You wonder what you will uncover this time.
Once you step through the gate, you find yourself transformed into the Forgotten, standing in the Glade of Trust.
That day in the Glade, just as the Forgetting was starting, Mother Gothel tricked the Forgotten into removing the Orb from the Pillar.
You can get this quest after completing the quest: Forgotten Memories: Friendship (Story Quest). Here you can find all your subjects for the quest and explanations behind it.

  • Talk to the Fairy Godmother at the next gateway: go talk with her, in the Dreamscape at the gateway.
  • Step through the second gate in the Dreamscape to uncover the Forgotten’s lost Memory: interact with the gateway and go into the memory.
  • Uncover the Forgotten’s Second lost Memory in the Dreamscape: Mother Gothel wants something. Guess you should talk to her…: go talk with Mother Gothel.
  • Uncover the Forgotten’s second lost Memory in the Dreamscape: Follow Mother Gothel to the Pillar of Trust. This better be important…: try to stay close to Mother Gothel. She will walk to the pillar.
  • Uncover the Forgotten’s second lost Memory in the Dreamscape: Talk to Mother Gothel: go talk with her, she is standing next to the pillar.
  • Uncover the Forgotten’s second lost Memory in the Dreamscape: Rip that ugly Orb right out of that annoying Pillar of Trust: interact with the pillar to rip the orb out.
  • Uncover the Forgotten’s second lost Memory in the Dreamscape: Show the Orb to Mother Gothel: by talking to Mother Gothel, You will show her the orb.
  • Uncover the Forgotten’s second lost Memory in the Dreamscape: Fish the Jewel-Encrusted Mirror? Out of the water in the Glade of Trust: go fish at one of the orange bubbling places in the water. There you find the mirror.
  • Uncover the Forgotten’s second lost Memory in the Dreamscape: This mirror is nothing but junk! Return to Mother Gothel near the Giant Willow and give her a piece of your mind…: walk towards Mother Gothel.
  • Uncover the Forgotten’s second lost Memory in the Dreamscape: Confront Mother Gothel: go talk with Mother Gothel.
  • Collect the Memory of Trust from the pedestal: interact with the memory.
  • Speak to the Fairy Godmother about what you’ve learned: by talking to her, you complete this quest.

At 25:43 starts Forgotten Memories: Trust quest.

Jewel Encrusted Mirror
Interacting with the memory

Forgotten Memories: Nurturing
The Fairy Godmother invites you to pass through the final door and uncover the Memory that sealed the Forgotten’s fate.
Scar tricked the Forgotten into destroying life throughout the Plateau. The Orb was left to wither without the plant life to feed it.
Merlin cautioned the Forgotten not to lose faith in love, friendship, and the power of small acts of care. But the Forgotten was too far gone to head Merlin’s warning.
With the Memory complete, you see now that the Forgotten was driven out of the Valley and took refuge in a dark shadow of the Village. You suppose you’ll have to venture there to put an end to all this.
You can get this quest after completing the quest: Forgotten Memories: Trust (Story Quest). Here you can find all your subjects for the quest and explanations behind it.

  • Talk to the Fairy Godmother at the last gateway: talk into the dreamscape to the Fairy Godmother.
  • Step through the third gate in the Dreamscape to uncover the Forgotten’s final Memory: interact with the gate and go into the memory.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape: What does Scar want…? Better talk to him: go talk with Scar.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape: Crush the 8 flowers around the Plateau to weaken the Pillar’s energy: intact with the flowers to crush them.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape: Return to Scar: go talk with Scar.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape by planting and tending to the Night Thorn Seeds: Near the giant Dreamlight Tree. Near the Pillar of Nurturing. Near the Mine entrance and the waterfall: Plant 5 seeds next to the giant dreamlight tree, pillar of nurturing and mine entrance. Give them also water.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape: Recover the Orb of Nurturing near the Pillar: pick up the orb.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape: Return to Scar near his cave: walk towards Scar.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape: Talk to Scar: go talk with Scar.
  • Uncover the Forgotten’s final lost Memory in the Dreamscape: Confront Merlin. It looks like he has some more “advice” for you…: go talk with Merlin.
  • Pick up the Forgotten’s final Memory in the Dreamscape: interact with the memory.
  • Talk to the Fairy Godmother about what you learned: with talking to her, you end this quest.

At 35:43 starts Forgotten Memories: Nurturing quest.

Crushing flowers
Planting Night Thorn Seeds
Picking up the orb
Interacting with the memory

What’s Left Behind
The Fairy Godmother has tasked you with restoring the Pillar of Remembrance. All that remains is to pick up the Orb…
Before you can restore the Orb of Remembrance, you’re confronted by the Forgotten. It’s the showdown you’ve long been waiting for…
The Forgotten steals the Orb of Remembrance from your grasp, intent on using its magic to fuel some sort of spell to tear down the walls of reality in the Village. So, you know, just another day in Dreamlight Valley!
You can get this quest after completing the quest: Forgotten Memories: Nurturing (Story Quest). Here you can find all your subjects for the quest and explanations behind it.

  • Grab the Orb of Remembrance: interact with the orb.
  • Talk to the Forgotten: this conversation starts automatically.
  • Leave the Dreamscape: go out of the dreamscape.
  • Tell the Fairy Godmother what’s happened: you can see on the map where the fairy godmother is. With talking to her, you complete this quest.

At 50:28 starts What’s Left Behind quest.

The Forgotten Relics
Dreamlight Valley seems to be falling apart at the seams. You need to find some way to reach the Forgotten and stop this. Perhaps Merlin has some ideas.
You get this quest 24 hours after completing the quest: What’s Left Behind (Story Quest). Here you can find all your subjects for the quest and explanations behind it. I am still working on this guide.

  • Merlin must be done his investigations by now… Talk to Merlin: you can see on the map where he is. Go talk with him.
  • Follow Merlin to Mickey’s House: try to follow Merlin and talk with him once you have reached the house.
  • Enter Mickey’s House: go inside Mickey’s house.
  • Search Mickey’s House to find something imbued with the Forgotten’s Dark Magic: there is a book lying on the table.
  • Bring the Forgotten Storybook to Merlin: Merlin came with you inside the house. With talking to him, you show him the book.
  • Search for Forgotten Relics around the Village and uncover the stories behind them: complete the flowing four quests: Forgotten Relics: The Storybook, Forgotten Relics: The Drawing
    After completing all of them, you have completed this quest.

Forgotten Relics: The Storybook
You’ve found an old book of fairy tales in Mickey’s House. To harness its magic, you’ll need to uncover the whole story by talking to Mickey.
You get this quest after starting the quest: The Forgotten Relics (Story Quest). Here you can find all your subjects for the quest and explanations behind it.

The Storybook

Forgotten Relics: The Drawing
You’ve found a funny drawing in Scar’s Cave. Perhaps Scar knows the story behind it.
You get this quest after starting the quest: The Forgotten Relics (Story Quest). Here you can find all your subjects for the quest and explanations behind it. I am still working on this guide.

  • To start this quest, you have to pick up a drawing in Scar’s house.
  • Ask Scar about the Forgotten Drawing: Scar will only tell you what he knows after you have completed all friendship quests with him. Here are links to the Friendship quests: Friends Aren’t Food (Level 2), Breaking Bones (Level 4), The Circle Of Life (Level 7) and The Making Of A Monarch (Level 10). After Scar has told you what he knows, you have competed this quest.